Forspoken12/3/2023 What we said about Forspokenįorspoken is the sort of game you’ve probably seen before – from its stereotypical fish-out-of-water fantasy story to its giant open-world map full of repetitive optional tasks. The game does support Variable Rate Refresh (VRR), but these rates are below the active range for VRR on PS5, and you can still see and feel the dips. Starting with the Performance mode, we “target” 60fps, but in bandwidth-heavy sections with foliage, the opaque or partial translucent alpha effects can all cause a 25-30% frame rate reduction, causing long sections in the mid to low 40s. Sadly, in practice all of the targets are missed – and not just on occasion but often enough to be sub par. In theory, these settings should cover all our bases. If not, I recommend using the Performance mode, as the camera, movement, and combat are all severely hindered in the 30fps modes as demonstrated here. The 60fps Performance mode does gain some from 120Hz mode, but only the expected 8ms frame-time peak, giving a small 7.2% improvement in fluidity.Īs such, without even getting to framerates, I suggest using the 120Hz mode for all modes if possible. This is due to the 25% smaller frame-time as well as the fact it can now flip into the next 8ms refresh when a frame is dropped, bringing the median input time down by some 60ms. This is where having a 120Hz screen offers the biggest boost, knocking around 30% off those Quality and Ray Tracing mode times, down to 163ms and 154ms respectively. The engine has high input latency, and running it at 30fps means we get median times of 225ms with the Quality mode and 221ms in Ray Tracing mode, whereas the 60fps Performance mode offers a significantly faster median of 115ms. In reality this makes a minor impact to image for an improvement to the fluidity and control, which can be vital with such a fast-paced action-centric game. With 120Hz mode enabled, both Ray Tracing and Quality mode run at 40fps, meaning effects and setting are identical to the non-120Hz modes, but DRS is often lower down the range in heavy sequences due to the 25% reduction in frametime. That said, there’s a perfect compromise in that 120Hz mode, in theory at least, if you have such a screen. The image quality impact in Performance mode is noticeable, but small enough compared to the gains it offers. This mode boosts performance to 60fps over the previous two, which are capped at 30fps. Finally, Performance targets 2560x1440p both in ceiling and FSR2 reconstruction, and can dip down 75% also to a low of 1280x720. Both these modes use FSR2 reconstruction to get back to a 4K output when not at that level, which is always the case in the Ray Tracing mode and often in Quality. Ray Tracing mode reduces the ceiling to 2880x1620p and scales to a low of 1440x810. Quality targets 3840x2160p with dynamic resolution scaling (DRS) engaged, which can scale by 75% in total down to a low of 1920x1080. "Getting around in Forspoken feels pretty good, and the game keeps controls simple so that it's easy to navigate terrain fluidly.The game has three resolution modes, Quality, Ray Tracing, and Performance, each of which also has a 120Hz mode. "If you imagine Spider-Man slinging a variety of deadly magic spells rather than webs, you have a good idea of what it's like to play Forspoken," Phil Hornshaw wrote in GameSpot's Forspoken preview. Forspoken releases on PS5 and PC on January 24, 2023, and takes place in a fantasy land that you can navigate with magical parkour. Thanks to fan feedback, button-mapping functionality has been added, various technical issues have been fixed, certain text sizes have been adjusted, tweaks have been made to the lock-on system. GPU: AMD Radeon RX 6800 XT 16GB / Nvidia Geforce GTX 4080 16GBįor anyone who has the Forspoken demo on PS5, a few changes will also be coming to it this week.CPU: AMD Ryzen 5 5800X / Intel Core i7 12700 (3.8GHz or better).GPU: AMD Radeon RX 6700 XT 12GB / Nvidia Geforce GTX 3070 8GB. CPU: AMD Ry/ Intel Core i7 8700k (3.7GHz or better).GPU: AMD Radeon RX 5500 XT 8GB / Nvidia Geforce GTX 1060 6GB.CPU: AMD Ry/ Intel Core i7 3770 (3.7GHz or better).Additionally, the game will have smooth performance with support for AMD FidelityFX Super Resolution, temporal upscaling technology that can boosts framerates in supported games. PC gamers who have the right equipment will be able to benefit from some impressive new features, as developer Luminous Productions has created a game with lightning-fast load times-for Samsung SSD drives-and support for ultra-wide monitors. One thing that all three settings have in common is a massive demand for storage space, as you'll need to dedicate at least 150GB of your HDD or SSD. For ultra settings, where the game runs at 4K 60fps, you'll need to have the very latest gear, with Square Enix recommending 32GB of RAM, CPUs clocked at 3.7GHz or better, and an Nvidia GTX 4080.
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